![]() Moreover, Sony's support has been very swift and extremely helpful, so we hardly experienced any real difficulties.Īs for the PS Vita itself, we were very impressed with the quality of the touchscreens. SPL: The development certainly wasn't as easy as it was for other, more familiar, platforms, but that's just something that had to be dealt with - it's a new platform, after all. It has everything we were dreaming about - it's a perfect platform for a lot of our games, but we decided to start from one of our best known franchise for casual players Treasures of Montezuma and create new game with supporting PS Vita features. Also, it will be one of the first games featuring social competitive gameplay, making it a great addition to Vita's launch.Īlawar: We've been really impressed with PS Vita since it was announced. Even the most hardcore gamers have a break from time to time - and a free, entertaining and addictive puzzle game fills this nicely. SPL: It will be the only free-to-play title in the array of PS Vita launch titles and that's a great advantage. PocketGamer: Why do you think Treasures of Montezuma Blitz is a good launch title for PS Vita? ![]() To find out more, we caught up with Artem Kharitonov, MD of developer SPL, the game's lead designer Sasha Spassky, and Kirill Plotnikov, who as well as being the producer is also VP of publishing at the game's publisher Alawar. With excitement building up over PS Vita's launch in America and Europe, it's time to dig into some of the games that will be gracing the device come 22nd February.Ĭertainly there will be plenty of choice, and one thing we can almost guarantee is that Treasures of Montezuma Blitz will be the most popular titles - if only, because it will be the first free-to-play game for the Vita.
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